Competition rules
Lilla Storsjöcupen
RULES FOR THE 7-ON-7 GAME FORMAT
You can find 5 against 5 here »
The plan area should be a maximum of 50–55 meters x 30–35 meters.
The penalty area shall be seven metres along the goal line from each goal post and seven metres forward on the pitch. The area may be delimited by lines or by cones.
The smaller sizes are recommended for younger players (10–11 years old), and the larger sizes are recommended for older players (12 years old).The goal shall be 5 x 2 metres. The goal posts and crossbar shall be square, rectangular, round or elliptical and shall not be dangerous to the players. The goals (including movable goals) must be securely anchored to the ground so that they do not tip over.
The penalty area shall be marked with two lines at right angles to the goal line. The area shall extend into the field of play according to the dimensions above. The lines shall be connected by a line parallel to the goal line. In each penalty area, a penalty mark may be marked on the penalty area line seven metres from the goal line and midway between the goal posts.
If the playing area is part of a larger football pitch (e.g. a pitch for 11-a-side games), the playing area can be adjusted proportionally based on the plan sketch. The specified maximum dimensions should be followed.
On each half of the field there shall be a retreat line marking seven metres from the centre line. The marking may be a marked line, flat cones on the playing field or taller cones at the sideline.
Ball size 4 should be used.
A match is played between two teams. Six field players and one goalkeeper from each team may participate in the game at the same time. A match cannot start or continue if either team has fewer than five players. If the team is behind by four goals or more, the team that is behind must play with seven field players until the score is tied.
Any player may switch places with the goalkeeper if
the referee finds out about the substitution before it is made and
the substitution is made during a stoppage of play
The recommended number of substitutes in a match is three substitutes per team. Teams may replace all substitutes. A substituted player may re-enter the game. Teams may make substitutions when play is in progress, but they should make their substitutions during a break. Substitutions are made near the halfway line. A player to be substituted waits outside the field until the player to be replaced has left the field. If something goes wrong when a team makes a substitution, the referee blows the whistle for play. Play restarts with an indirect free kick for the other team. The free kick is taken from where the ball was when play was stopped. If both teams make incorrect substitutions at the same time, play restarts with a drop-in from where the ball was.
A player may not use equipment that may be dangerous or wear anything that may cause injury to himself or other players. All types of jewelry (necklaces, rings, bracelets, earrings, leather bands, rubber bands, etc.) are prohibited and must be removed. The use of tape to cover jewelry is not permitted.
Players must wearsweater
pants
socks
shin guard
shoes
The shin guards must be made of suitable material that provides adequate protection. They should be covered by the socks.
The two teams' uniforms must have colors that distinguish them from each other and from the referee. The goalkeeper's uniform must have colors that differ from the other players' uniform colors.
Each match is led by one or two referees who ensure that the rules of the game are followed. The referee's decision is always final and must be respected by players, officials and spectators. The referee may change a decision made until play resumes, but players and officials may not influence the referee to change a decision made.
Not applicable.
The playing time in a match in the Lilla Storsjöcupen is 1 x 25 minutes. The referee decides whether to add time and if so, how many minutes.
Each period starts with a kickoff. Even when a team has scored, play restarts with a kickoff.
The team that wins the coin toss chooses the ball or side.
The team that chooses the ball takes the kickoff in the first and third periods.
The team that chooses the side will kick off in the second period.
Before the second and third periods, the teams can switch sides.
When one team scores, the other team takes the kick-off.
At kick-off the following applies:
All players except the one taking the kick-off must be in their own half of the field.
The ball should be stationary at the center point.
The referee gives the signal.
The ball is in play when the player has kicked the ball and the ball is clearly moving.
Goals can be scored directly from the kick-off.
If something goes wrong during the kick-off, the kick-off is retaken.
The players of the team not taking the kick-off must stand at least 7 meters from the ball until the ball is in play.If a foul occurs when the ball is not in play, it does not change how the game is restarted. For example: if the ball has gone out for a throw-in, the game is restarted with a throw-in.
The referee drops the ball to a player of the team that last touched the ball at the position where it was when play was stopped. If play was stopped inside the penalty area, the ball is dropped to the goalkeeper on the penalty area line.
All other players on both teams must be at least 7 m from the ball until it is in play. The ball is in play when it touches the ground
If a player is injured, the referee stops play immediately. This applies regardless of whether it is a free kick situation or not. Managers are allowed to enter the field when the referee gives the signal.
The referee restarts play with a drop-in where the ball was when the referee blew the whistle or with a free kick where the offence was committed.
If the referee stops the game for any reason other than those stated in the rules, the game will restart with a throw-in at the center line.
The ball is out of play when
the entire ball has crossed the goal line or touchline (on the ground or in the air)
the referee has stopped the game
The ball is in play at all other times, including when it touches the referee and when it bounces off a goal post, crossbar, corner flag pole and remains on the field of play.
A goal is scored when the entire ball has crossed the goal line between the goal posts and under the crossbar. This applies provided that the team scoring the goal has not committed any fouls in connection with the goal.
When a goal is scored, the referee points to the centre of the goal with his arm. The referee does not need to blow a whistle if the ball is clearly in the goal.
The referee can clarify with a signal if the ball is inside the goal and then bounces back out. If the goalkeeper throws the ball directly into the other team's goal, a goalkeeper throw-in is awarded.
If the referee signals for a goal before the entire ball has crossed the goal line, play must restart with a drop-in.
In the 7 vs 7 format, offside is not applied.
The referee can only award direct and indirect free kicks and penalty kicks for fouls that occur when the ball is in play.
The referee awards a direct free kick if a player breaks a rule and does something to a player of the opposing team in a way that the referee considers to be careless, reckless or done with excessive force. This could mean:
attack a player with the upper body
jump towards a player
kick or attempt to kick a player
push a player
to hit or attempt to hit a player (also headbutting)
tackle with the foot or other part of the body
trap or attempt to trap a player
intentionally touching the ball with the hand or arm (does not apply to the goalkeeper inside his own penalty area)
to hold an opponent
to obstruct an opponent's movement
spit on a player
attacking the goalkeeper when the goalkeeper has control of the ball.
hands (does not apply to the goalkeeper in his own penalty area). When judging a handball offence, the upper edge of the arm is in line with the bottom of the armpit. The referee calls hands when a player intentionally touches the ball with his hand/arm.
A goalkeeper has control of the ball when
the ball is between the hands or between the hand and any other surface, (for example the ground or the body) or by touching it with any part of the hands or arms
The goalkeeper holds the ball with an outstretched open hand.
the goalkeeper bounces the ball on the ground or throws it into the air. Carelessness is when a player is not attentive, not careful or does not take others into account when the player tries to win the ball. In the case of negligence, the referee awards a free kick. Carelessness is when a player does something and ignores the risks to an opponent. The referee must then caution the player – see below. Exercising excessive force is when a player uses more force than is necessary and can thus injure an opponent. The referee must then send the player off – see below.
The referee awards an indirect free kick if
a player shows by gestures or words that the referee's decision is not respected.
A goalkeeper picks up the ball with his hands when it is kicked from a teammate in the game or directly from a throw-in.
a team makes an incorrect substitution.
a player touches the ball twice before it has touched another player at a kick-off, throw-in, corner, free kick or penalty kick.
a player stands in front of the goalkeeper to obscure and interfere with the goalkeeper from taking the ball at free kicks and corners.
The basic rule is that warnings and expulsions should not be applied.
The leader replaces players who violate the rules repeatedly.The referee should always first speak to a player who has committed a foul that could result in a warning or sending off. The manager is responsible for substituting the player in order to be able to speak to the player in peace and quiet. The player will then have the opportunity to explain his behavior and have a moment to recover from the situation.
If neither the player nor the manager takes advantage of this opportunity, the referee has the right to issue a warning or send the player off. A sent-off player may be replaced by another player.
The referee awards a direct or indirect free kick to one team if a player of the other team infringes a rule when the ball is in play.
The referee signals an indirect free kick by raising his arm above his head. An indirect free kick must be retaken if the referee forgets to indicate that the free kick is indirect and the ball is kicked directly into goal.
When the ball goes into the goal, the following applies:
The referee awards a goal if the ball is kicked directly into the opposing team's goal during a direct free kick.
The referee awards a kick-in if the ball is kicked directly into the other team's goal during an indirect free kick.
The referee awards a corner kick if the ball is kicked directly into the own team's goal from a direct or indirect free kick.
A free kick is taken from the place where the infringement occurred. Exceptions are:
direct free kick in the other team's penalty area. A penalty kick is then awarded.
Indirect free kick in your own penalty area. The ball is then placed anywhere in the penalty area.
Indirect free kick in the other team's penalty area. The ball is then placed on the penalty area line.
The ball
must remain stationary. The person taking the free kick may not touch the ball again until it has touched another player. If the player touches the ball twice, the referee awards an indirect free kick.
is in play when a player has kicked it and the ball is clearly moving.
The other team's players must stand at least seven meters from the ball. If a player is standing closer than seven meters, the referee will call on the player to back up, but play may still be resumed.
When three or more players on the defending team form a “wall”, players on the attacking team must be at least 1 m from the wall until the ball is in play.The referee awards a penalty kick if a player within his own penalty area commits an offence punishable by a direct free kick.
Goals may be scored directly from a penalty kick.
The ball must be stationary on the penalty mark, and it must be clear who is taking the penalty kick.
The goalkeeper must have at least one foot on the goal line between the goal posts and be facing the penalty kick taker until the ball has been kicked.The other players should be
behind the penalty spot
on the playing field
outside the penalty area
at least seven meters from the ball
When the players are in the correct position, the referee gives the signal for the penalty kick to be taken.
The player taking the penalty kick must kick the ball forward.
The ball is in play when the player has kicked it and the ball is clearly moving.
The player may not touch the ball again until it has touched another player.
If the player touches the ball twice, the referee shall award an indirect free kick.
If the goalkeeper moves forward too early and saves the penalty, the penalty must be retaken.
If the ball goes into the goal, the referee awards a goal.
The penalty kick is complete when the ball is no longer moving, when it is out of play or when the referee stops play for an infringement.
If necessary, the referee shall add time at the end of a period or extra time to allow time for the penalty kick to be taken.The referee awards a throw-in to one team when the other team hits the ball over the sideline on the ground or in the air. At the throw-in, the thrower must
stand and face the playing field
have both feet on the sideline or outside the sideline
throw the ball with both hands behind and over the head from the place where the ball left the playing field
The distance should be at least two meters.
The ball is in play when it enters the playing field.
If the ball touches the ground before it enters the field of play, the throw-in must be taken again by the same team and from the same place.
If the player does not take the throw-in according to the rules above, the player must take it again. The thrower may not touch the ball again until it has touched another player.
If the thrower touches the ball twice, the referee awards an indirect free kick.Goals cannot be scored directly from a throw-in if the ball goes directly
in the other team's goal. The referee will then award a goalkeeper throw-in
in own goal. Then the referee will award a corner kick
The goalkeeper may not take the ball with his hands directly from the throw-in when a teammate throws it in. In this case, the referee awards an indirect free kick.
The referee calls a goalkeeper throw-in when the entire ball has crossed the goal line on the ground or in the air after it has touched a player of the attacking team. This applies even if no goal has been scored.
The game is started by the goalkeeper rolling or throwing the ball out.
The goalkeeper may also lay the ball down to himself and make a pass with his feet. This applies both when the ball has gone out of bounds and when the goalkeeper has caught the ball in play. Goals cannot be scored directly from a goalkeeper throw-in.
If a goalkeeper throw-in is not performed correctly, it must be retaken.When the goalkeeper has the ball in his hands, the other team must retreat to the retreat line and remain there until the ball is again in play.
The ball is in play when it leaves the goalkeeper's hands. This applies both when the ball has gone beyond the goal line and when the goalkeeper has caught the ball in play.
If a player from the opposing team is closer than the retreat line, the referee will call on the player to retreat, but play may still be resumed. If the opposing player moves towards the ball and interferes with play, the referee will stop play and allow the goalkeeper to restart play. This applies both when the ball has gone out of line and when the goalkeeper has caught the ball in play.The referee awards a corner kick when the entire ball has crossed the goal line on the ground or in the air after it has touched a player of the defending team.
This applies when no goal has been scored. The corner kick is taken from the corner on the side of the goal where the ball crossed the line.Goals can be scored directly from corner kicks.
The ball must be stationary and a player from the attacking team must kick the ball. The ball is in play when the player has kicked it and the ball is clearly moving.
The player may not move the corner marker (flag, cone or similar).
The other team's players must stand at least seven meters from the ball. If a player is standing closer than seven meters, the referee will call on the player to back up, but play may still be resumed.
If the corner kick is not taken correctly, it must be retaken.
RULES FOR THE 5-ON-5 GAME FORMAT
In the 5 vs 5 game format, this does not apply.
Rule 6: Other match officials.
Rule 11: Offside.
Rule 14: Penalty kick.
Since “Rule 14: Penalty Kick” does not apply, there is also no penalty area.
In 5 on 5, the goalkeeper is allowed to catch the ball with his hands near his own goal.
In 5-on-5, a board or net may be used around the court. The board or net must be made of suitable material and the construction must not be dangerous to the players.The plan area should be 30 x 15–20 meters.
The surface can be delimited with lines or with cones if a border or net is not used.
A center line is marked with a line or cones. The center line also serves as a retreat line.The goal must be a maximum of 3 x 1.5-2 metres. The goal posts and crossbar must be square, rectangular, round or elliptical, and must not be dangerous to the players. The goals (including movable goals) must be securely anchored to the ground so that they do not tip over.
The penalty area is not marked on the pitch.
The goalkeeper may handle the ball with his hands in the area near his own goal. This area extends five meters laterally from each goalpost and about five meters into the field. If the goalkeeper handles the ball far from his own goal, the referee stops play, shows the goalkeeper where he may handle the ball with his hands and allows the goalkeeper to take a second chance.
If the playing surface is part of a larger football pitch (e.g. a pitch for 11-a-side games), it may be adjusted proportionally based on the pitch – see plan sketch. The specified maximum dimensions should be followed.
Ball size 3 should be used.
A match is played between two teams. Four field players and one goalkeeper from each team may participate in the game at any one time. A match cannot start or continue if either team has fewer than four players.
If the team is behind by four or more goals, the team that is behind will play with five outfield players until the score is tied.
Two overage players in the squad but only one overage player on the field at the same time during games.
Any player may switch places with the goalkeeper if
the referee finds out about the substitution before it is made and
the substitution is made during a stoppage of play
The recommended number of substitutes in a match is four substitutes per team. Teams may substitute all substitutes. A substituted player may re-enter the game. Teams may make substitutions while play is in progress, but they should make their substitutions during a break. Substitutions are made near the halfway line. A player to be substituted waits outside the field until the player to be substituted has left the field.
Any player may switch places with the goalkeeper.
If something goes wrong during the substitution, the referee blows the whistle and the game restarts with a throw-in at the center line.
A player may not use equipment that may be dangerous or wear anything that may cause injury to himself or other players. All types of jewelry (necklaces, rings, bracelets, earrings, leather bands, rubber bands, etc.) are prohibited and must be removed. The use of tape to cover jewelry is not permitted.
Players must wearsweater
pants
socks
shin guard
shoes
The shin guards must be made of suitable material that provides adequate protection. They should be covered by the socks.
The two teams' uniforms must have colors that distinguish them from each other and from the referee. The goalkeeper's uniform must have colors that differ from the other players' uniform colors.
Each match is led by one or two referees who ensure that the rules of the game are followed. The referee's decision is always final and must be respected by players, officials and spectators. The referee may change a decision made until play resumes, but players and officials may not influence the referee to change a decision made.
Not applicable.
The playing time in a match in the Lilla Storsjöcupen is 1 x 25 minutes. The referee decides whether to add time and if so, how many minutes.
Each period starts with a kickoff. Even when a team has scored, play restarts with a kickoff.
The team that wins the coin toss chooses the ball or side.
The team that chooses the ball takes the kickoff.
When one team scores, the other team takes the kick-off.
At kick-off the following applies:
All players except the one taking the kick-off must be in their own half of the field.
The ball should be stationary at the center point.
The referee gives the signal.
The game is started by the player pushing or passing on the ground.
The ball is in play when the player has kicked the ball and the ball is clearly moving.
Goals can be scored directly from the kick-off.
If something goes wrong during the kick-off, the kick-off is retaken.
The players of the team not taking the kick-off must stand at least 5 meters from the ball until the ball is in play.The referee drops the ball on the halfway line to a player of the team that last touched the ball, regardless of where play was stopped. The ball is in play when it touches the ground.
All other players on both teams must be at least 5 m from the ball until it is in play. If something goes wrong, the throw-in is retaken.
If a player is injured, the referee stops play immediately. This applies regardless of whether it is a free kick situation or not. Managers are allowed to enter the field when the referee gives the signal.
The referee restarts play with a throw-in on the halfway line or with a free kick where the offense was committed.
If the referee stops the game for any reason other than those stated in the rules, the game will restart with a throw-in at the center line.
The ball is out of play when
the entire ball has crossed the goal line or touchline (on the ground or in the air)
the referee has stopped the game
The ball is in play at all other times as long as it remains on the field of play, even when it bounces off the referee, goal post, crossbar, corner flag or from the side or net.
If the ball is stuck against the side/net for a long time, the referee must blow the whistle and then restart the game with a throw-in on the center line.
A goal is scored when the entire ball has crossed the goal line between the goal posts and under the crossbar. This applies provided that the team scoring the goal has not committed any fouls in connection with the goal.
When a goal is scored, the referee points to the centre of the goal with his arm. The referee does not need to blow a whistle if the ball is clearly in the goal.
The referee can clarify with a signal if the ball is inside the goal and then bounces back out. If the goalkeeper throws the ball directly into the other team's goal, a goalkeeper throw-in is awarded.
If the referee signals for a goal before the entire ball has crossed the goal line, play must restart with a drop-in.
Not applicable.
